



Complete game presentation
Immersive and Brutal Tactical Battles
Master of Command is a real-time tactical strategy game set during the Seven Years' War, where terrain, endurance and morality are decisive. The fights are non-stop and merciless, simulating intense historical clashes. Victory goes to the most resolute commander, able to manage troops that react to pressure, exhaustion or the flanks. Recruit from over one hundred and fifty historical units from five great powers, each with a distinct role and statistics.

Persistent Management and Procedural Campaign
Every loss counts: units gain experience, officers rise in rank, and your choices have a lingering impact throughout the campaign. Equip your regiments with historical weapons to change their accuracy or endurance. The campaign is real-time and procedural: enter a map obscured by the fog of war where enemies are mobile. Managing supplies, reinforcements and the survival of your men is crucial, because pillaging a city to feed yourself can close doors further afield.

Recent News
Patch v1.0.4 Artillery Orders and Widescreen Support Update
Very small hotfix, primarily to address a persistent issue where artillery isn’t listening to orders. Larger patch coming out at the end of the week. BATTLE CHANGES: - More fixes to artillery,…
Patch v1.0.3 New Marsh Map and Campaign Updates!
MAP CHANGES - Another new map added! Since the game is released and my workload is drastically reduced, I’m now able to start adding new content here and there. I know a common complaint was that the…
Master of Command
Real-time tactical strategy during the Seven Years' War. Manage supplies, customize regiments and fight in procedural campaigns where every loss is counted




