Wildcard : Wildcard Season 0 is Live
Wildcard Season 0 is Live

WILDCARD PATCH NOTES
BATTLE PASS SEASON 0 Free Battle Pass
Earn Skins, Icons, Banners, Summons, Wildcard, and Draft Cards
You keep the Icons, Banners, and Skins from Season to Season
GENERIC Icons are now hidden above certain summon types that are not actionable for players
Added Champion Ability Screen in-game (press F1 )
GAME MODE UPDATES Active Wild Card(s) duration: 90s → 105s
Wild Card initial spawn time: 90s → 30s
Goalie respawn times: 45s, 65s, 85s, 105s → 20s, 60s, 100s, 140s
GENERAL CHANGES All Champion-specific Ultimate charging bonuses have been removed , except for Scrap generated by Neva.
All Champion Ultimates now charge over time
While using an Ultimate, Champions are now immune to Push and Warp
NEW CHAMPION 🧑🚀 Gane: Wildcard’s newest Champion has entered the Arena — now available to play!
CHAMPION BALANCE UPDATES 🐻 Bolgar
Super Werebear charge time: 180s
🍃 Lily
Toxin & Tonic charge times: 180s
Pure Potion cooldown: 60s → 45s
Healing Stance Basic Attack range: 50m → 35m
Healing Stance projectile radius: 5m → 2.5m
Raskle cooldown: 7s → 3s
🔮 Locke
Full Send charge time: 180s
Chronowarp distance: 6m → 7m
⚙️ Neva
EMP Duration (Hack + Silence): 6s
XO return time (after broken): 15s → 10s
Mechanized charge time: 270s → Each Scrap picked up reduces charge by 1s
Attack speed increased by 10%
XO Bot health: 150 → 200
Mechanized health: 300 → 400
🔥 Ragna
Flashfire charge time: 250s
Fire Kick damage: 45 → 35
Fire Kick cooldown: 10s → 15s
Fire Trail damage: 15 → 10
🧾 SUMMON CHANGES Accelerate has been removed from all Blitz summons
Mana costs adjusted for multiple summons
🧬 SUMMON BALANCE UPDATES Aloe – Health 80 → 200
Badaboom – Health 200 → 250, Max Damage 250 → 400
Beakit – Health 100 → 150
Blitzbois – Health 75 → 150
Broc – Health 350 → 375, Attack Cooldown 2s → 1.5s
Buckshot – Health 125 → 150
Burnout – Health 150 → 275, Damage 25 → 50
Cacticrue – Health 70 → 125, Damage 10 → 20
Cactiking – Health 300 → 350
Chonk – Health 225 → 300
Deadeye – Health 150 → 200, Damage 25 → 35, Attack Cooldown 3s → 4s, Warp Range 40 → 30
Fendor – Health 220 → 250
Floraphant – Damaged Damage 100 → 75
Furble – Health 120 → 150
Gorrit – Health 375 → 450
Grumph – Health 90 → 200
Heartburn – Health 110 → 250, Range 1100 → 2200
Hornelius – Health 275 → 325
Infernus – Health 375 → 425, Evolved Damage 100 → 75
Janz – Health 350 → 400, Damaged 175 → 200
Lavadrop – Damage 9 → 20
Lumph – Health 150 → 250
Magmalisk – Health 175 → 250
Pocus – Health 75 → 125
Punks – Health 35 → 55, Damage 10 → 15
Pyrokeet – Health 110 → 250, Range 1200 → 1500
Razorpaw – Health 200 → 150
RB-IT – Health 100 → 150
Rekkit – Health 425 → 350, Damage 60 → 120
Sembler (All forms) – Health 200 → 100
Shellshock – Health 275 → 325
Shooticrue – Damage 10 → 20
Shortfuse – Health 85 → 125
Skye – Health 120 → 175, Damage 25 → 35
Slowclaw – Attack Cooldown 4s → 3s
Spord – Last Stand Spawn Rate 10s → 20s, Trooplet Health 25 → 35
Tailblazer – Health 200 → 275, Damage 10 → 15, Lifelink Heal 15 → 2, Radius 10m → 2.5m
TD-PL – Damage 5 → 20 (Damaged variant 2.5 → 10)
Wotchy – Evolved Form now Warps, Warp Attack Speed .75s → 2s, Origin Health 150 → 200, Damaged Health 75 → 100
Zip Zap – Squad Health 90 → 140, Origin + Lifelink Health 180 → 275
Jump in the Arena and explore the new balance — especially Gane’s debut!
https://store.steampowered.com/app/497120/Wildcard/
