Wildcard

Wildcard : Wildcard Season 0 is Live

Wildcard Season 0 is Live

WILDCARD PATCH NOTES

BATTLE PASS SEASON 0 Free Battle Pass

Earn Skins, Icons, Banners, Summons, Wildcard, and Draft Cards

You keep the Icons, Banners, and Skins from Season to Season

GENERIC Icons are now hidden above certain summon types that are not actionable for players

Added Champion Ability Screen in-game (press F1 )

GAME MODE UPDATES Active Wild Card(s) duration: 90s → 105s

Wild Card initial spawn time: 90s → 30s

Goalie respawn times: 45s, 65s, 85s, 105s → 20s, 60s, 100s, 140s

GENERAL CHANGES All Champion-specific Ultimate charging bonuses have been removed , except for Scrap generated by Neva.

All Champion Ultimates now charge over time

While using an Ultimate, Champions are now immune to Push and Warp

NEW CHAMPION 🧑‍🚀 Gane: Wildcard’s newest Champion has entered the Arena — now available to play!

CHAMPION BALANCE UPDATES 🐻 Bolgar

Super Werebear charge time: 180s

🍃 Lily

Toxin & Tonic charge times: 180s

Pure Potion cooldown: 60s → 45s

Healing Stance Basic Attack range: 50m → 35m

Healing Stance projectile radius: 5m → 2.5m

Raskle cooldown: 7s → 3s

🔮 Locke

Full Send charge time: 180s

Chronowarp distance: 6m → 7m

⚙️ Neva

EMP Duration (Hack + Silence): 6s

XO return time (after broken): 15s → 10s

Mechanized charge time: 270s → Each Scrap picked up reduces charge by 1s

Attack speed increased by 10%

XO Bot health: 150 → 200

Mechanized health: 300 → 400

🔥 Ragna

Flashfire charge time: 250s

Fire Kick damage: 45 → 35

Fire Kick cooldown: 10s → 15s

Fire Trail damage: 15 → 10

🧾 SUMMON CHANGES Accelerate has been removed from all Blitz summons

Mana costs adjusted for multiple summons

🧬 SUMMON BALANCE UPDATES Aloe – Health 80 → 200

Badaboom – Health 200 → 250, Max Damage 250 → 400

Beakit – Health 100 → 150

Blitzbois – Health 75 → 150

Broc – Health 350 → 375, Attack Cooldown 2s → 1.5s

Buckshot – Health 125 → 150

Burnout – Health 150 → 275, Damage 25 → 50

Cacticrue – Health 70 → 125, Damage 10 → 20

Cactiking – Health 300 → 350

Chonk – Health 225 → 300

Deadeye – Health 150 → 200, Damage 25 → 35, Attack Cooldown 3s → 4s, Warp Range 40 → 30

Fendor – Health 220 → 250

Floraphant – Damaged Damage 100 → 75

Furble – Health 120 → 150

Gorrit – Health 375 → 450

Grumph – Health 90 → 200

Heartburn – Health 110 → 250, Range 1100 → 2200

Hornelius – Health 275 → 325

Infernus – Health 375 → 425, Evolved Damage 100 → 75

Janz – Health 350 → 400, Damaged 175 → 200

Lavadrop – Damage 9 → 20

Lumph – Health 150 → 250

Magmalisk – Health 175 → 250

Pocus – Health 75 → 125

Punks – Health 35 → 55, Damage 10 → 15

Pyrokeet – Health 110 → 250, Range 1200 → 1500

Razorpaw – Health 200 → 150

RB-IT – Health 100 → 150

Rekkit – Health 425 → 350, Damage 60 → 120

Sembler (All forms) – Health 200 → 100

Shellshock – Health 275 → 325

Shooticrue – Damage 10 → 20

Shortfuse – Health 85 → 125

Skye – Health 120 → 175, Damage 25 → 35

Slowclaw – Attack Cooldown 4s → 3s

Spord – Last Stand Spawn Rate 10s → 20s, Trooplet Health 25 → 35

Tailblazer – Health 200 → 275, Damage 10 → 15, Lifelink Heal 15 → 2, Radius 10m → 2.5m

TD-PL – Damage 5 → 20 (Damaged variant 2.5 → 10)

Wotchy – Evolved Form now Warps, Warp Attack Speed .75s → 2s, Origin Health 150 → 200, Damaged Health 75 → 100

Zip Zap – Squad Health 90 → 140, Origin + Lifelink Health 180 → 275

Jump in the Arena and explore the new balance — especially Gane’s debut!

https://store.steampowered.com/app/497120/Wildcard/