Unpetrified: Échos de la nature : Patch notes for v1.0.0.3
Patch notes for v1.0.0.3
v1.0.0.3
With the help of wonderful feedback by players we were able to further improve the game and fix most of the bugs that were reported. The game players even better than before. Enjoy!
Fixes
Fixed a bug where the Dik-Dik level in The Grasslands would not be loaded when backtracking a certain way.
Fixed a bug where the Tree Bridge tutorial cutscene would not trigger.
Fixed a bug where the « Leave » prompt for the Knotted Roots would not stop spinning when holding it while changing cameras.
Fixed a bug where the visual effects of some puzzle elements had the wrong texture.
Fixed a bug where the Waterway Puzzle completion cutscene would behave incorrectly.
Fixed a bug where the mipmap streaming settings for « Medium » and « Low » quality were not correct.
Fixed a bug where the « Petrified » achievement would trigger in the main menu and not in gameplay as intended.
Fixed a bug where the first audio reaction of the Fox was negative instead of positive when a Pressure Plate was in range.
Fixed a bug where not all abilities were correctly deactivated when respawning at a checkpoint after falling out of the map.
Fixed a bug where some rocks in the Crystal Cave had the incorrect size.
Fixed a bug where the grass was not culled on « High » quality settings.
Fixed a bug where the fountain in the Horse Valley water puzzle was saved incorrectly when closing the game without progressing through the next checkpoint, causing a soft lock.
Fixed a bug where the buttons were not resized when changing the language in the main menu.
Fixed a bug where the Geckos in the Quarry mining area could get stuck on the wall.
Improvements
Localized the game logo.
Optimized memory usage.
Updated the game icon.
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