Storebound : Storebound EA Patch #2
Storebound EA Patch #2
Hello shoppers!
While we’re deep into development on Episodes 3 & 4, we’re also actively monitoring your feedback on Steam and Discord to keep improving the game. This update focuses on stability fixes and resolving several progression blockers reported by players.
Bug Fixes
• Fixed an issue in Episode 1 where TVs would sometimes fail to display the backshop after completing the puzzle.
• Fixed a potential soft lock in Episode 2 during the end sequence.
• Fixed a potential soft lock in Episode 2 at the start of the episode.
• Fixed a potential lock when multiple players tried to enter the same vent simultaneously.
• Fixed a progression lock that could occur when playing solo in the maze.
• Fixed a soft lock if a player was standing behind a door as it opened.
• Fixed animation issues when picking up and dropping items.
• Fixed an issue causing powers to behave incorrectly when dropped multiple times in the hub.
• Fixed a death effect that could remain visible even after being revived.
• Fixed an issue where enemies sometimes were unable to move.
• Fixed various translation typos.
• Fixed crashes that could occur when trying to find servers.
Known Issues (Under Investigation)
• Mic or Voice Chat issues – while we are still investigating this problem, we noticed some players had issues while using a VPN or a software like Ban. If you are playing with a VPN or similar software active, try deactivating it, as it may block your microphone or other players’. Be sure to check your input device in the settings in the game as well.
Thanks again for all your reports — they’re incredibly helpful as we build the next episodes and continue to polish Storebound. As indicated in our roadmap, we’re working towards having Steam achievements unlockable in a new patch next month, so stay tuned!
The Embers team
