Mycopunk : Beta Update 2
Beta Update 2
We’ve got a small update to the beta with some fixes and changes based on your feedback!
Paid Time Off Mission Fixed an issue where barrels wouldn’t respawn after self destructing them
You can’t switch employees while in a PTO mission (you can still switch weapons)
PTO objectives give XP and Gats
Added a vehicle tutorial popup the first time you play PTO
Hunk’s wheels can’t be fully destroyed by overclocked core explosions
Stopped monovan target locations from spawning too close to the edge of the level (I think)
UI The inventory background light is now a less saturated employee color instead of white
the mission select background light is now colored based on the region of New Atlas you’re currently looking at
Improved the upgrade list background
Added a background to upgrade grid slots
Mission select region labels are colored when hovering over them
Added an option to disable UI chromatic aberration
Added an option to enable the old UI distortion
Added a HUD info popup when a mission is selected in the drop pod
Fixed upgrade pattern previews going off the top of the screen in some cases
You can click and drag to rotate weapon/employee previews in the skins menu
Increased the range of the custom UI color picker
We don’t want to allow full white as a custom color because some parts of the UI are supposed to contrast against white
Enemies Abomination legs deal less melee damage when picked up by a smaller enemy
