Mech Havoc : Update 0.2.2.4 – Balancing, Bonuses & Bug-fixes
Update 0.2.2.4 – Balancing, Bonuses & Bug-fixes
Vehicle passives
Implemented passive bonusses for some vehicles
C Truck
⦁ Weapon 1 + 2: +25% Reload Speed
Mathilde
⦁ Weapon 1: +50% Reload Speed
⦁ Weapon 3 + 4: -50% Reload Speed
Photon
⦁ Added Integrated APS
⦁ Weapon 1: +25% Reload Speed
Scout Car
⦁ +20% Rearm Speed
Badger
⦁ +25% Reward Multiplier
T.U.V.
⦁ +25% Reward Multiplier
Technical
⦁ +25% Reward Multiplier
TT-Boom
⦁ +20% Reward Multiplier
Weapon balancing
Some weapon rebalancing. Mainly focussed on increasing plasma weapon effectives.
AC-20 + AC-20-HB
⦁ Damage: 26 > 28
AMR
⦁ Reload time: 3 > 4
⦁ Improved accuracy
Hooligan 20mm
⦁ Reload time: 15 > 10
⦁ ROF: 7.5/s > 6/s
Twin HMG
⦁ Reload Time: 8 > 6
⦁ ROF: 8 > 9
L8*2
⦁ Reload time: 1.5 > 1
PL-Grenadier
⦁ Direct Damage: 80 > 100
⦁ Explosion Radius: 2 > 3
PL-L
⦁ Damage: 36 > 40
PL-Scatter
⦁ Damage: 6 > 7
PL-Slingshot
⦁ Damage: 125 > 160
PL-S-Repeater
⦁ Damage: 30 > 35
Plasma Cutter
⦁ Range: 23 > 30
Petard
⦁ Damage: 600 > 650
Support Balancing
Lowered rearm time. Mainly for Artillery support.
Hunter Seek-R
⦁ Rearm Time: 75 > 45
Hunter Seek-R X3
⦁ Rearm Time: 240 > 140
Mortar Strike
⦁ Rearm Time: 90 > 60
Mortar Barrage
⦁ Rearm Time: 220 > 120
Howitzer
⦁ Rearm Time: 200 > 150
Motivator
⦁ Rearm Time: 300 > 210
Localization improvements
⦁ Fixed minor localization issues
⦁ Localized language selector
