Gridle : Demo Update 4
Demo Update 4
Hey everyone! Here’s a quick little update to the demo, had to put this one out there asap due to a memory leak bug in the Unity version I was using. The following things have been changed & added:
• Updated Unity version to mitigate a bug where objects with a « Rigidbody » component (basically anything with physics) would cause memory leaks.
• Fixed a bug where shop prices would vary when spam clicking the Shop button
• Fixed a bug where screen resolutions would change when going to the main menu/turning off desktop mode
• Added 4 new runes (one for each party class)
• Songs now restart when you reach a boss (can be turned off in Audio Settings)
• Input glyphs are now displayed in many places instead of hard coded text
• When starting a new save, you can now lock the difficulty, meaning it can not be changed later. This does not do anything other than add a lock icon to your save file for bragging rights 😉
Since this update involved an update in the Unity version, some bugs may have appeared (although hopefully none) so let me know if you encounter any issues 🙂
Dont forget to Wishlist the game
