Goldilock One: The Mists of Jakaira

Goldilock One: The Mists of Jakaira : Build 74.80 – Major System Improvements & Balancing Update

Build 74.80 – Major System Improvements & Balancing Update

💬 Developer Message

We’re continuing to improve stability, polish core systems, and make the overall experience smoother and more enjoyable. Alongside bug fixes and balancing updates, we’re preparing exciting new content coming soon. Thank you for your continued support!

⚙️ General Improvements & Systems

• New Pause System: Music and sound effects now properly pause when the game is paused
• Improved lever interaction: Better player rotation and positioning during interaction
• Improved loot interaction system: Character now rotates correctly when collecting items
• Fixed issue where the map would turn completely black in certain areas
• Waypoints now always appear on the world map, even if the location hasn’t been discovered
• Main NPC markers now remain visible on the map
• Increased Rage generation when hitting enemies
• New Dash System: Collision is significantly reduced during Dash, making escapes and tight navigation smoother
• Fixed Gamepad navigation in container menus
• Added dialogue skip button, allowing players to skip directly to the end of conversations

🛠️ Quests & Progression

• Improved Selene’s elevator repair quest: After starting the repair animation, the camera now automatically returns to Urian to clearly indicate completion
• Fixed elevator bug: The elevator now properly descends after defeating the Golem in the dungeon
• Fixed Split Screen mode: Player 2 can now access the skill HUD and use abilities and health potions normally
• Modified Selene’s quest: The mission has been shortened and defeating the MExper inside the building is no longer mandatory
• Removed Severino’s routine (Blacksmith): He now remains inside his workshop

⚖️ Balancing

• Verme Evolution: Damage nerfed
• Verme: Reduced damage and increased XP reward
• MExper: Increased damage and health
• Adjusted Yvyraratan shield size
• Adjusted weapon collision capsules / traces, especially the Golden shield (fixed hit detection inconsistencies)
• Improved Verme collision capsules for more accurate hit detection

🎒 Items & Economy

• Recipes can now be sold if players choose not to use themThey can be repurchased later at a higher price
• Improved recipe descriptions: Now indicate which NPC crafts each armor piece

🎨 Interface & Visual

• Visual improvements to the Comics menu (HQ menu) for better readability