Ghostly Acres : Launch Day!
Launch Day!
This has been an interesting year for Baluster Games. We started out the year with a prototype of Ghostly Acres that felt quite different from the current incarnation. It took an entire re-write of our first game, Move Out Manor , for us to realize what we wanted out of Ghostly Acres . In the end, we settled on this clicky, incremental, and sort of puzzly management game with a cozy atmosphere.
Ghostly Acres is designed to be fairly short – it probably only takes about 2-3 hours to beat on your first try – but replayable. In particular, after you beat the game once, we challenge you to fine tune your hotel as well as ours. The Optimized Build and Speed Runner achievements embody that challenge.
A big thank you to our amazing playtesters and to HydroGene for his amazing music. Of course, a giant thanks to all of you for playing our game!
We’ll post something everyday this week to offer some behind the scenes commentary as well as tips and tricks to optimize your hotel.
Have fun playing,
Baluster Games
