FrostBound : FrostBound v1.0.5 – Patch-Note
FrostBound v1.0.5 – Patch-Note
Dear Lords:
A hero from mythology has joined us to fight against natural disasters!
This is the first content update since the game’s launch, bringing a brand new hero and new cards!
In addition, we’ve further optimized the game’s frame rate, hoping to provide lords with a smoother gaming experience.
Here are the detailed update notes:
New Content
I. New Heroes
Jingwei
• Unlocks: Building【Yin Hai】, Building【Cang Hai】, and Card【Stubborn Stone】.
• Passive Effect (Every 2 turns): Can select 1 card from your deck and grant it the « Detachment » keyword.
Advanced Jingwei
• Unlocks: Card【Resilient Old Man】 and Card【Sage Elder】, Building【Tai Hang】 and Building【Wang Wu】.
• Passive Effect (At turn start): Gain 1【Advance】 card.
II. New Cards
This update introduces the following 9 new cards :
• Loyal Travel Companion
• The Undertaker
• Desperate Situation
• Hartwin Additional Remuneration
• Wenrich Fuel Filling
• Ultimate Comeback
• Mobius
III. New & Adjusted Events
• Rewrote the follow-up storyline for the « Temporal Rite » event and added a new hidden ending for our faction.
• Added follow-up content for the « Grain Sales » event, responding to the City Lord’s act of kindness and continuing your choices.
• Added three new events: ◦ Tomorrow’s Dawn ◦ Civilisation Archive ◦ Valorous Relics
Gameplay Adjustments
• The appearance rate of Rare cards has been increased when purchasing from the Shop or during Card Draft selection.
Bug Fixes
• Fixed an issue where card thumbnails on the results/settlement screen incorrectly displayed certain numerical values.
• Fixed a conflict issue between the « Detachment » keyword and effects like « Next Entering HP » and « Next Attack Damage ».
• Fixed a battle loading failure caused by conflicts between some Demo version save files and the current official version.
• Fixed an issue where the game would crash under specific circumstances, potentially causing save file corruption and preventing further progress.
• Fixed an issue where the deck count on the left side would not update promptly after performing certain card actions.
• Fixed an issue where the Card « Shadow Assembly » could incorrectly generate cards with 0 HP.
• Fixed a bug where « Card Compression Technique » could select the wrong target.
• Fixed a bug related to incorrect epic count tracking for Building Heroes.
System Optimizations
• Optimized the animation performance of the deck viewing interface, making browsing smoother.
• Optimized resource loading and special effect scheduling logic, reducing performance stutter when playing certain cards for the first time.
• Added an automatic save backup feature. The current save file will be automatically backed up each time the game is closed normally.
• Destiny Dice can no longer be interfered with by the Lord’s actions!
• Optimized the resolve speed of dice.
Balance Adjustments
Cards
Stone Veil
• Base ATK: 7 -> 8
Timewalker
• Upon Entering Play: Adds a « Temporal Barrier » to its own column. Gains +1 Duration for each type of Surface State present on the field.
• At the end of the player’s turn: Restores 15 HP and then Advances 1 time for each type of Surface State present on the field.
Imitation+
• Base Cost: 0 -> 1. Now draws 2 additional cards upon use.
Destiny – Reworked
• When used on an allied unit: Grants it the « Double Attack » effect and reduces its Defense by 24.
• When used on a monster: Reduces its Defense by 8.
We are incredibly grateful for your support and feedback!
Enjoy the game!
Lyra Studio
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