Fields of Fortune : 0.89.02 – New Season System & Major Performance Update
0.89.02 – New Season System & Major Performance Update
Hello everyone! 🙂
This update introduces the new Season System, brings several gameplay improvements, visual updates, balancing changes, and important optimizations that significantly improve performance, especially in town.
New Content
• Added Seasons. Each season lasts 28 in‑game days.
• Added an error/feedback notification system to help players understand why certain actions can not be performed.
• Buildings now display a progress indicator above the structure itself, even when not viewed through the UI.
Changes
• Crops now only grow during their appropriate seasons.During winter, the world gets covered in snow, but if you prefer the autumn look, you can disable winter snow in the Gameplay-Settings in the main menu.
• Tim, the seed vendor in town, now only sells seeds that are available and unlocked in the current season.
• Crops will now die when a new season begins if they are not compatible with that season.
• The Automatic Crop Harvester has been updated to support the new season system. It will no longer harvest crops that become invalid when a new season begins.
• Tutorial quests 5 and 6 can now be skipped.
• Updated texture for oak trees.
• Added a new texture for dead crops.
Fixes
• Fixed two issues that could cause the game to crash.
Optimization
• Significant tilemap optimizations, the town should now run with noticeably better performance.
• Overall engine improvements for better scalability and smoother gameplay.
As always, thank you so much for playing, sharing feedback, and reporting bugs, it truly helps shape the game 💛
Have fun, and see you in the next update!
Punched
