eXoSpace Combat Engineer

eXoSpace Combat Engineer : Release 75 – Small Patch

Release 75 – Small Patch

Changes:
– Reduced Salvo-3 launcher range from 6000 to 5000.
– Missiles now target ships up to 125% of their actual range.
– Made ships brighter while jumping.
– Updated audio library to hopefully fix some issues.
– Added some designs to Robotic Plague faction.
– Added support for multi-page texture atlases, in other words: more and larger textures for (modded) parts.
– Added « Evil » label to the evil factions in the overview.

Bugfixes:
– XP gained was not always equal to XP promised when starting a mission.
– Encounter (e.g. trader) could be missing in some situations.
– Salvo firing weapons would not fire when out of energy, even when it had charges.
– Defeating the Insane emperor did not give the « Dethroned » achievement.