eXoSpace Combat Engineer

eXoSpace Combat Engineer : Release 69 – Small Patch

Release 69 – Small Patch

This patch brings a major improvement to ship rendering when zoomed out. More precisely, it fixes a long-standing graphical issue that I hadn’t been able to resolve until now: when zoomed out, ship parts appeared « pixelated ». Your ships now look much better from far away ːsteamhappyː

There’s also a bunch of bugfixes, an improved loading screen and a version bump for the rendering backend which should help fix several issues for players using the DirectX rendering backend.

Changes:

• Significantly improved ship rendering when zoomed out
• Loading screen now includes a logo, progress bar, and hints
• Increased drop chance for higher rarity modules a bit
• Ship editor no longer shows background objects to avoid motion sickness
• Rendering backend received a major version bump, resolving several potential issues
• Ship « glow » color is now handled consistently, making side colors much more recognizable
• Slightly improved engine trail rendering

Bug Fixes:

• Possible crash in the starting area
• Startup crash occurring on some systems using the DirectX backend
• Player color was not correctly applied to the player ship
• Opening sandbox risked resetting crew without refunding GG
• Undo of copying parts would create stacked parts (regression)
• Testing after moving core would make ship off-center during test flight