Evolit : New Towers, New Enemies and Improvements
New Towers, New Enemies and Improvements
We’ve released a new update featuring additional content, gameplay improvements, and bug fixes. Here’s what’s included in v1.0.5 :
New Additions
• Added 2 new towers.
• Added 2 new enemies.
• Added 2 new maps.
https://clan.fastly.steamstatic.com/images/45527102/81c925823a7d679dc0a845f5303fcad8e7a54087.png
Improvements
• Adjusted Slime colliders.
• Performed optimization for Yumru.
• Improved the Undo button — it now reverts only the last action instead of everything.
• Improved the card information display for better readability.
• Adjusted the Elephant tower’s push behavior.
• Pufferfish (Puff) tower has been strengthened.Attack Speed: 0.5 → 0.75 | 0.75 → 1 | 1 → 1.25
• Increased the Tree tower’s range.
• Enemies can now be affected by the Elephant tower’s push only 2 times.
https://clan.fastly.steamstatic.com/images/45527102/c91c3339fa12696450c778c58118f58fc03134e0.png
Bug Fixes
• Fixed an issue with the “Upgrade Seahorse to Level 3” challenge.
• We fixed an issue where the screen resolution would automatically revert to its previous setting.
