Evolit

Evolit : Difficulty Mode Added – Improvements & Fixes

Difficulty Mode Added – Improvements & Fixes

🛠️ Improvements

• Pressing ESC on the world selection screen now returns you directly to the main menu.
• Flower coins are now easier to collect; the issue where they could not be picked up has been fixed.
• Improved the Start button on the card selection screen.
• Removed the Next Level button from the final stage.
• Added a Difficulty Mode. You can now adjust the game difficulty from the Settings menu.
• The Cactus enemy now shoots into corners less often, reducing the chance of dodging attacks.
• Added the ability to start waves using the Space key.

https://clan.fastly.steamstatic.com/images/45527102/a6e904761ac211daee44622d188d7e90003b5d4a.png

🔄 Changes

• Reduced health and gold values in Level 7:350 gold → 300 gold100 health → 75 health
• Mini-boss has been buffed:Health: 2000 → 5000Damage: 25 → 75Speed: 0.75 → 1.25
• Elephant Tower can now blow enemies even if they are not visible.

https://clan.fastly.steamstatic.com/images/45527102/dbeedf20a7dc6fa5db7d64ddea6c3f00a2d367a0.png

🐞 Bug Fixes

• Fixed an issue where placing towers was possible after pressing Resume in the pause menu.
• Fixed an issue where blocks were not clickable.
• Fixed an issue where a tower could remain stuck in selected state.
• Fixed an issue where slow effects applied to enemies were not working correctly.
• Corrected incorrect information for the Stone enemy in the Wiki.
• Fixed a sound issue in the Wiki.
• Fixed projectile issues for Bird and Seahorse Towers(early destruction or not firing at all).
• Fixed broken buttons on the language selection screen.
• Fixed an issue where completing one challenge could automatically complete similar challenges.
• Fixed an issue where challenges appeared completed without being done.
• Fixed the Seahorse indicator issue.
• Fixed the Pufferfish indicator issue.