Cursemark : Patch Notes – 6/16/2026
Patch Notes – 6/16/2026
Bugs
– Fixed geometry in Brackwater, Wildfire Basin, Bloody Fields, Runoff Basin, Reedbank, Crow’s Field, Sorrow’s Gap
– Fixed Archon’s key map indicator disappearing after death
– Fixed Talisman Forge eating Talismans when using the shortcut buttons
– Forge Upgrade prompt appears right after clearing corruption, now
– Added missing Stonehold shortcut indicator on the map
Balance
– Reduced health on Blighted Cinderwood (swamp rocket guys)
– Reverted Shrine of Death Runic Forge, its a Talisman Forge again
– Increased Iron Bastard recovery time, reduced spin attack duration
– Reduced Crit Damage stat scaling, added soft and hard cap (400%/600%)
– Increase Attack Range stat on Rune of Wandering
– Increase Status Damage stat (for elemental status effects)
– Increase Broodspawn damage
– Increase Glacine damage and Icestrike
– Reduce ability to stunlock bosses
– Increase scaling on Shatter Chance
Misc.
– Fix typos: « beat all the bosses », « devestating »
– Removed Luminary from Woldriver, Grotto, Oathwoods Clearing, Fungal Shrine
– Reduced input queue timeout (fewer accidental double attacks)
– Add confirmation step to « End Run » menu option
– Increased projectile transparency when there are a lot on screen at once
– Shattering a boss seal now specifies that it will end the run
– Added « Randomize » button the the select skills screen
– Attunement Sigil should be automatically collected after winning
– You can now change pages in the Notebook, to see clues in other regions
