Beatblock : Cloudy Workshop Update (1.1.0) – Steam Workshop support & a new level!
Cloudy Workshop Update (1.1.0) – Steam Workshop support & a new level!
Hey y'all!
CV here. Let's talk Beatblock.
We’ve been hard at work with some upcoming songs, but in the meantime we’ve got something else…
WORKSHOP SUPPORT
Already played everything in the maingame? Want somewhere that’s easy to access for customs? It’s Workshop time! We’ve added support for uploading and downloading custom songs directly to and from the Steam Workshop, as well as custom costume support!
Note that there are certain restrictions to abide by- any rhythm game original or artist whose work features heavily in rhythm games is disallowed (unless you get explicit permission.) You can check the guidelines (as well as artists who have explicitly given permission for their works) in our
Workshop Guidelines and Permissions spreadsheet

NEW SONG: yeetyote & Rikri – cloud factory
Another Challenge appears! Cast your gaze upwards as the clouds drift by… and try to manage multiple paddles in the process. Try not to get carried away!

anyways, here are tha patch noats. for the nitty-gritty:
Cloudy Workshop Update (1.1.0)
Additions (Main game)
• NEW LEVEL: « cloud factory » by yeetyote & Rikri is now available in the challenge section!There is now also a corresponding costume and achievement for this level.
• Added custom costume editor and publishing + downloading via Steam Workshop Costumes created for use with the unofficial « Skin Drawer » mod should be fully backwards compatible. Thanks to thatguytheman for making the original mod, and for help with getting this working!
• Added a costume for getting an A rank or higher on Spin Cycle
• Added a Tangent chart for ILOVEYOU.vbs. It’s Really Hard, so watch out. Now that there is more than one Tangent chart, an achievement has been added for passing one
• Added an easier difficulty to the following levels: Destroy, Destroy (feat. eili), +ERABY+E CONNEC+10N, and Era Chimæra
• All levels now have joystick LED effects! Be sure to try it out with a compatible controller, like a Dualshock 4 or a Dualsense
• Replaced the broken « No Barelies » toggle with an accessibility option that allows for default, lenient, or strict barelies
Additions (Level editor and custom levels)
• Added Steam Workshop support for level publishing and downloading
• Added « Load Custom Font » event to the editor
• Added « Set joystick color » event to the editor
• New RTF tags added, check editor guide for more info
Changes (Main game)
• Nerfed unlock condition for DAMOCLISM, it now requires 7 or fewer misses on a difficulty 7 chart, instead of 0 misses
• Redid the file structure of the game so future updates don’t need to download as much data for small changes
• Chart improvements for Rhythmic Shield (Hard)
• Visual improvements in ILOVEYOU.vbs, Omelette Cafe By Road 38 (Easy), and Empty Diary
• Main menu selection is now saved when moving to another state
• Reworked completion indicators to be based on a set variant « slot » instead of variant order.
• « Resumed from pause » accessibility indicator no longer activates if no notes had been hit yet when the player paused
• Normalized volume for level intros
• Renamed « Challenge » difficulty to « Expert »
Bug fixes (Main game)
• Achievements should now be working on MacOS again
• Fixed freeplay/customs sorting menu misbehaving
• Fixed yet another crash with Era Chimæra’s results screen
• Reduced crashiness of force-closing the game from the task bar
• Improved crash log consistency
• Fixed text errors in gone fishin’
• Accuracy numbers now round down, preventing confusion about rank requirements
• RTF changerate property no longer persists through different levels
Bug fixes (Level editor and custom levels)
• Fixed as many custom song select crashes as we could. If you run into levels that still crash the custom song select screen, please report them to us!
• Side particles now respect objectRotation
• Fixed crash related to kyFake variable in text decos
• Fixed combo counter line wrapping behavior
• Fixed shake and rotation interaction in text decos
• Fixed multiselect crash with modded/invalid events
• Moving a multiselection now moves the selection area
• Fixed editor property text duplication glitch
OTHER NEWS
UPCOMING COLLAB: Crystallium!
A collab with Crystallium will be happening in the future!
<a class="bb_link" href="
» target= »_blank » rel= » »>Destroy, Destroy (ft. eili) will be a playable song on their end, while Beatblock will have Magicis • Phantasmatibus playable in the Collabs section!
https://store.steampowered.com/app/2863980/Crystallium/
Beatblock returns to MAGfest!
We’re so back. Beatblock will be headed to MAGfest 2026 as part of its Indie Videogame Showcase (or MIVS for short!) We’ll have the full song selection on display with the Cranktroller. If you’re planning to attend or are in the area, swing by and give it a spin!

That’s about everything! Thank you very much for playing Beatblock. We’ll continue working hard, and we’ve got a lot coming up in the future! (=( ^^ )
– CV, Bubbletabby
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