Apex Rush

Apex Rush : Track Builder improvements & QOL/Bug Fixes

Track Builder improvements & QOL/Bug Fixes

Today's update focuses on improving the building process in the Track builder and also adding improved features to the game! Track Builder/Workshop Maps

-Added block for track builder to not spawn objects when hovering/interacting with UI when an object is held.

-Added a step to take a new thumbnail for the map before validating in the track builder, this thumbnail is used for the workshop.

-Added prohibited symbols when saving track name, if any of them are entered a popup appears and text is cleared. These tracks would previously appear with no thumbnail or not be uploaded to the workshop correctly.
-When saving your track again it now asks you to overwrite the current save instead of creating a new one. This still keeps the unique ID for the track, looking to improve on this later but this should fix your maps saving with a new ID and duplicating every time you go to save it.

-Fixed free place switch from sometimes locking or having no effect when toggled on.

-New Bouncepad object added to the track builder, it always bounces the car back no matter the incoming speed.

-Added camera switch blocks to track builder for follow & hood cam.

-Pressing enter in the track builder now starts playtest.

The next Track Builder update will see new objects added and improved & new tools/navigation when building.

QOL

-Added automatic camera switch to all campaign maps when looping or similar.

-Added automatic camera switch on or off in camera settings menu.

-Final gear ratio adjusted for Nexo drift, increased top end speed & increased torque.

UI

-Added medal delta times for workshop maps post-race screen.

-Added medal delta scores for the drift mode challenges post-drift screen.

-Changed Track builder menu UI text to “Custom Tracks”.

-Added text when opening “Downloaded Tracks”, if no tracks are downloaded it explains where to find them in the workshop.

-Improved leaderboard viewing post-drift screen, hiding bottom buttons.

-Workshop leaderboards temporarily disabled for new backend work. This is done primarily to support ghosts but also due to some limitations with the old system.

Bugfixes

-Fixed Nexo launchpad not working when driven in hood cam, also improved prevention for this to happen to all race cars.

-Fixed frame perfect respawn bug that would keep checkpoint counted.

-Fixed respawn bug where velocity could carry through from boosters, blocks speed if carried through still.