Apex Rush

Apex Rush : Patch Notes 0.1.3 Updates

Patch Notes 0.1.3 Updates

I've continued reading your feedback and have implemented handling upgrades to both game modes , see the new changes below!

-Increased the in-air rotation control by 30% across all race cars, making for a smoother experience and more time to adjust for landings.

-Increased the turning radius at higher speeds with the race cars, switching to a more linear curve for how the steering input is applied.

-Increased the rise and fall rate of the steering inputs for the drift cars.

-Improved drift handling to make it easier to initiate drifts. Also decreased the strength of the auto straighten of the car when throttle is released.

-Tweaked the ending of the first race track in Highfall (Welcome To Highfall) – making it easier to take the corner leading up to the final jump.

-Tweaked a section of Highfall map 5 (Splash Finale) – replacing a difficult jump leading into the bank in the middle of the map.

-Added the keybind to reset the track using Backspace on keyboard after a race has been finished. Thanks for your shown interest in the game so far, I’ll keep pushing updates to get the game to where we all want it to be!