Alchemy Factory : v0.4.4.4298 update is live now!
v0.4.4.4298 update is live now!
Dear Alchemists,
v0.4.4.4298 is now live! We’ve added some new content and fixed/optimized a large number of issues in this version. Please check the update log below for more details.
Due to the Chinese public holiday, this update was slightly delayed. We will still release at least one update per month. Stay tuned!
In our next update, we will make significant adjustments to the recipe system and will continue to follow our development roadmap. We will share more details soon.
Additionally, we will participate in our publisher Gamirror Games’ 8th anniversary sale on April 19th. The game will be 10% off for 14 days.
Thank you for your support! Enjoy the game!
v0.4.4.4298 Update Log:
System Optimizations
Shop Management: In previous versions, customers would not spawn at night, making the « extended night » effect from the Potion Belt a disadvantage. Now, customers will visit your shop during the night. Furthermore, once the Potion Belt is fully upgraded, you can operate 24/7 without the daily summary screen popping up.
Ledger: You can now view the business summary of each previous day directly through the V menu.
Cauldron: Previously, the Cauldron was designed as a powerful but risky device. However, we felt the chaos caused by accidently messing it up was too punishing. Therefore, we have added a Item Filtering feature to it.
New Equipment
Steam Boiler & Steam Heating Pad: A brand-new heating mechanic.
Advanced Cauldron: A new type of cauldron.
Transmuter: Transform into different items to explore your factory from a new perspective.
Miscellaneous & Bug Fixes
Added a new animation for the Bounce Shroom.
Trash Barrel now supports direct throwing.
The trash barrel model will now change visually when it contains items.
Daily summary screen now correctly counts directly consumed and minted coins.
Added daily profit display to the daily summary screen.
Optimized the flickering issue when placing pipelines.
Fixed an issue causing items to float and added a « Delete Floating Items » feature in the Settings menu.
Fixed a bug where placing devices on the Bank Portal would be obstructed by the portal itself.
Fixed an issue where the 7-slot hangable drawbridge would consume items.
Fixed a bug where combined key-bindings (e.g., Ctrl, Shift) were not functioning correctly.
Optimized placement detection when building with blueprints.
