Undead Kingdom Survivors : Patch 1.1.1 – Difficulty balancing
Patch 1.1.1 – Difficulty balancing
Hi everyone!
Here is another patch, but this time I’ll take the difficulty parameters a bit. Hell is a bit too hellish so I decided to tone down some values.
Improvements:
• Improved timer visibility
Balancing:
• Rebalanced Extreme difficulty valuesEnemy Health multiplier 150% → 140%
• Rebalanced Hell difficullty valuesEnemy Health multiplier 180% → 160%Enemy Damage multiplier 300% → 250%
Fixes:
• Fixed an issue with Ghostly Whirl displaying ranged damage
• Fixed outdated loading screen tips
Thanks for playing the game and I hope you continue to have fun with it!
Cheers,
Jinvira
