Wretch: Divine Ascent

Wretch: Divine Ascent : 10,000 Copies on Launch Day! More Optimizations, Free New CharacterIncoming!

10,000 Copies on Launch Day! More Optimizations, Free New CharacterIncoming!

Hello Fellow Adventurers,

Within the first 24 hours of its launch yesterday, Wretch: Divine Ascent has sold over 10,000 copies and reached #15 on the Steam Hot Sellers list!

This has completely exceeded our expectations. We are incredibly grateful for your support and love!

Of course, we are also fully aware that the game still has its share of imperfections and quite a few issues. For instance, unexpected tutorial soft-locks and server instability. While some have already been addressed, we will continue our optimization efforts.

Here is a list of frequently mentioned issues we’ve seen in the community that we are planning to address:

Game Freezing on Exit: We have identified the root cause of this issue and will release a new update patch later today to fix it.

Server Stability: Yesterday, we experienced network attacks which led to issues for some players, such as being unable to save the « Tenshou » character. We plan to first improve the experience by modifying the save mechanism, also expected in today’s patch.

Performance Optimization: The game is currently quite demanding on both CPU and GPU. Optimization is a complex, systematic task. Work has begun, but it won’t be an overnight process. We kindly ask for your patience.

Controller and Keyboard Adaptation: We’ve seen many requests for controller support and additional keyboard shortcuts. This is currently in the design phase and will take some time. It’s in the works! (.jpg)

Steam Deck Compatibility: Due to current performance demands and control scheme limitations, the game is not yet playable on Steam Deck. Adaptation is underway and is closely tied to the performance optimization and control scheme adaptation work.

UI Issues: Problems such as the overall simplistic UI and dark inventory slots being hard to see will be adjusted step by step. For the dark slots, we’re considering adding a corresponding setting for players to adjust themselves. A full UI overhaul is quite labor-intensive and will require more time. We appreciate your understanding.

DLC Skins Not « Standout » or « Flashy » Enough: This is our first time creating cosmetic items of this nature, and we’re still learning the ropes. We apologize that the skin quality did not meet expectations. Thank you so much to everyone who purchased the DLC. We will gradually work on improvements.

English Localization: Many international players have pointed out that the English text can feel stiff or unnatural. Previously, we relied heavily on machine translation. We will be working with professionals to improve the translation quality and refine the details.

Please keep an eye on our recent version update announcements. We will notify everyone as soon as patches are uploaded. We hope you will continue to provide us with feedback so we can work together to make the game even better.

Finally, as a token of our gratitude, we will be giving the new character « Musketeer » DLC, scheduled for release at the end of this year, to everyone for FREE. All players who have purchased the game will be able to claim it directly.