Escape from Duckov

Escape from Duckov : Update Log V1.2.5

Update Log V1.2.5

Updates

– Adjusted the auto-save policy to reduce frequent stuttering in the base.

– Adjusted the Psionic Damage multiplier for all Wolves to 0.1.

– Increased the number of save slots to 6.

– Depleted items will now also appear in trading interfaces.

– Pan can now be equipped.

– Increased the stock limit of Lv. 1 J-Lab Certificate sold by Xiaoming to 3.

– Removed some empty groups from the Addressable system.

Fixes

– Fixed ammo capacity count not displaying in the item details interface.

– Fixed Lordon’s dog not dropping its mask.

MOD Related Updates

– When manual load order is present, newly added mods will now be placed at the end of the list.

– When loading non-existent item IDs, the game will no longer skip the items but attempt to restore them based on save data (This change aims to prevent MOD item loss).

– Saves now record the currently enabled mods. A warning will be shown if clicking « Continue » in the main menu with a mod configuration that differs from the one recorded in the save.

– Improved mod loading logic: if one mod type fails to load, others can continue loading.

– Added ItemBuilder: An API to simplify creating custom item « Prefabs ».

– Item and component initialization logic has been adjusted to support ItemBuilder.

– Improved mod INI parsing logic; fixed issues where values containing « = » could not be parsed.