Escape from Duckov : Update Log V1.2.5
Update Log V1.2.5
Updates
– Adjusted the auto-save policy to reduce frequent stuttering in the base.
– Adjusted the Psionic Damage multiplier for all Wolves to 0.1.
– Increased the number of save slots to 6.
– Depleted items will now also appear in trading interfaces.
– Pan can now be equipped.
– Increased the stock limit of Lv. 1 J-Lab Certificate sold by Xiaoming to 3.
– Removed some empty groups from the Addressable system.
Fixes
– Fixed ammo capacity count not displaying in the item details interface.
– Fixed Lordon’s dog not dropping its mask.
MOD Related Updates
– When manual load order is present, newly added mods will now be placed at the end of the list.
– When loading non-existent item IDs, the game will no longer skip the items but attempt to restore them based on save data (This change aims to prevent MOD item loss).
– Saves now record the currently enabled mods. A warning will be shown if clicking « Continue » in the main menu with a mod configuration that differs from the one recorded in the save.
– Improved mod loading logic: if one mod type fails to load, others can continue loading.
– Added ItemBuilder: An API to simplify creating custom item « Prefabs ».
– Item and component initialization logic has been adjusted to support ItemBuilder.
– Improved mod INI parsing logic; fixed issues where values containing « = » could not be parsed.
