Mech Havoc

Mech Havoc : Update 0.2.2.4 – Balancing, Bonuses & Bug-fixes

Update 0.2.2.4 – Balancing, Bonuses & Bug-fixes

Vehicle passives

Implemented passive bonusses for some vehicles

C Truck
⦁ Weapon 1 + 2: +25% Reload Speed

Mathilde
⦁ Weapon 1: +50% Reload Speed
⦁ Weapon 3 + 4: -50% Reload Speed

Photon
⦁ Added Integrated APS
⦁ Weapon 1: +25% Reload Speed

Scout Car
⦁ +20% Rearm Speed

Badger
⦁ +25% Reward Multiplier

T.U.V.
⦁ +25% Reward Multiplier

Technical
⦁ +25% Reward Multiplier

TT-Boom
⦁ +20% Reward Multiplier

Weapon balancing

Some weapon rebalancing. Mainly focussed on increasing plasma weapon effectives.

AC-20 + AC-20-HB
⦁ Damage: 26 > 28

AMR
⦁ Reload time: 3 > 4
⦁ Improved accuracy

Hooligan 20mm
⦁ Reload time: 15 > 10
⦁ ROF: 7.5/s > 6/s

Twin HMG
⦁ Reload Time: 8 > 6
⦁ ROF: 8 > 9

L8*2
⦁ Reload time: 1.5 > 1

PL-Grenadier
⦁ Direct Damage: 80 > 100
⦁ Explosion Radius: 2 > 3

PL-L
⦁ Damage: 36 > 40

PL-Scatter
⦁ Damage: 6 > 7

PL-Slingshot
⦁ Damage: 125 > 160

PL-S-Repeater
⦁ Damage: 30 > 35

Plasma Cutter
⦁ Range: 23 > 30

Petard
⦁ Damage: 600 > 650

Support Balancing

Lowered rearm time. Mainly for Artillery support.

Hunter Seek-R
⦁ Rearm Time: 75 > 45

Hunter Seek-R X3
⦁ Rearm Time: 240 > 140

Mortar Strike
⦁ Rearm Time: 90 > 60

Mortar Barrage
⦁ Rearm Time: 220 > 120

Howitzer
⦁ Rearm Time: 200 > 150

Motivator
⦁ Rearm Time: 300 > 210

Localization improvements

⦁ Fixed minor localization issues
⦁ Localized language selector