Windswept

Windswept : Hotfix V1.0.1

Hotfix V1.0.1

Hello!Sorry for delays with fixes, I'll be rapid-firing some hotfixes for the next few days – I appreciate your patience as I get through all of your feedback.

Let's do this…

Crash Fixes:

• Multiplayer: Crash would sometimes occurred when touching a buddy bubble in tag-team mode
• Crash occurred when loading a save file with corrupted world data
• Crash occurred when a walking enemy would somehow touch a sticky ceiling
• Crash occurred when restarting from the menu at The Pip Ship checkpoint
• Crash occurred when using Laamp’s Bulb to find coins in the Cloud World stages

General Fixes:

• Multiplayer: Player would fall through horizontal ropes if they regained control after being freed from a buddy bubble
• Multiplayer: Players would snap to each others’ location when trying to climb honey walls
• Players would immediately jump in Thornado’s bonus and lose
• Bees circling cannon beneath ‘M’ in Beevy Battlefield were too close to the cannon, sometimes hitting the player
• Cannon at the end of Spicy Ice Speedway would fall short if you were Checkers
• Players could get stuck if entering a Temporal Railroad’s cannon around the same time the comet hits the mountain
• « Hue Hover » caused by taking damage while grappling in Shiver Sling Spring
• Pausing the game while performing an attack makes your controller vibrate constantly
• Menu option for « Flashing Effects » displayed incorrectly for English (US) Language
• Jumping in a bonus during Hard Mode could trigger a buddy bubble before its removal

Visual Fixes:

• The bubble above Hue in Shiver Sling Spring got displaced behind the ice effect
• Brambles in Bonus 3 of Bridge-Wheel Waterway looked too open, making some players think they could jump through the gap
• Camera in Bonus 1 of Skree’s Spire never let players see what was below them

Quality of Life Changes:

• Multiplayer: (Real-Time Mode Only), Respawned both players on death to assist with the spike in difficulty brought on by being untethered
• Added « Credits » option to the title screen at all times instead of when you beat the game

There’s more to come, stay tuned!

If you encounter any bugs, please join our <a class="bb_link" href="

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