Escape Simulator 2

Escape Simulator 2 : ES2: Room Editor Hotfix #2

ES2: Room Editor Hotfix #2

We’ve just released a new hotfix (v17073) focusing on the room editor.

We also worked on improving stability, fixing several editor issues, and introducing a few new features for the Builders. Thanks to everyone reporting bugs and sharing feedback, it really helps us make the game better with each patch.

Btw the

Build-a-room competition

is still live!

Room Editor Fixes

• Fixed incorrect changes to prop rotation when entering rotation values
• Fixed hidden lights properly turning on in play mode and restoring their hidden state after exiting play mode
• Only one directional light can now cast shadows
• Texture loading is now supported on Mac
• Custom models now have improved texture and material importing
• Fixed custom model animations playing in reversed order
• Custom props now appear instantly when imported
• When importing a GLTF with many files, a scrolling message now appears so you can click « OK »
• Editor is now more stable when importing the first custom model
• Fixed a bug where some custom props couldn’t be selected
• Ocean direction is now applied correctly
• Cloud direction and speed are now applied correctly
• Fixed visual refresh of textures in the material editor
• Fixed hot reload of textures
• Trigger “isSticky” now fires once for every event

Room Editor New Features

• Added light cookies
• Locks can now optionally send signals even if their state hasn’t changed
• Trigger keys can now target more prop types
• Added ocean caustics
• Added more options for underwater effects
• Added optional GPU optimizations for custom rooms
• Added player head bob option

Lobby

• Fixed community room picker in the Lobby

Pine team