Tower Lords

Tower Lords : Patch #5

Patch #5

Hello, Tower Lords!

A new patch is ready with more Qol and Polish.

The next major patch will be out in a 2 or 3 days. We’ll be polishing game balance and combat.

Bug Fixes

• The annoying bug that forced you to hover and un-hover over light to upgrade tower when starting the game should be gone.
• The dragon breath issues fixed. But please note in final fight this skill is not available like normally. You use it to destroy the shield, but you are unable to use it for normal damage.
• Status Combo UI should properly reset on enemies.
• Resuming game by going to title menu and then back to the game should now work without issues.

Polish

• You can now hold your mouse and swipe it across the ground to mass collect the loot dropped by enemies.
• Combat Damage Notifications upgradesNow there is a toggle-able combat log at bottom right corner of the screen. Tiny button toggles it on/offEcho/Decay damage now cascades down for visually appealing effect and it does not crowd the area as much anymore.Total damage dealt count-up damage text added. Status Effect damage texts moved up, and spread on a virtual grid for better visibility. The normal damage texts removed, they are now displayed in combat log.
• Increased how much settings affect camera speed.
• Tooltips added to requirement items in tower shop.
• Tooltips added to icons next to healthbar that explain mechanics of the Armor and Gloom.
• Dark lord sequence cleaned up a bit, and visual bugs fixed.
• More spell symbols changed for easier casting.
• Various small improvements and fixes.

We’ll see you soon with balance and combat improvements.

Cheers and happy gaming!
– Final Arcade Team