



Complete game presentation
A revolutionary game concept
Bring You Home offers an approach radically different from traditional puzzle-game. Unlike classic adventure games, you do not control the main character, but the environment itself. This innovative concept allows you to modify and reorganize the elements of each level to create the ideal path that Polo, the hero, will automatically take in his quest to find his kidnapped extraterrestrial pet.

A accessible and benevolent game mechanics
The game introduces a refreshing philosophy where failure is an integral part of the playful experience. If Polo finds himself in a perilous situation - always presented with humor - you just need to use the return functionality in time. This mechanism allows you to see the level take place in the opposite direction, thus offering a second chance without frustration and encouraging creative experimentation in an environment without pressure.

Bring You Home
Bring You Home reinvents the Puzzle-Game by allowing you to modify the levels to guide Polo in its quest for rescue of its extraterrestrial pet.




