FrostBound

FrostBound : FrostBound v1.1.1 – Patch-Note

FrostBound v1.1.1 – Patch-Note

Dear Lords:

Thank you for your positive feedback on the new difficulty and the Steam Workshop! We’re bringing you more updates and the latest news on the Workshop Mod Editor!

System adjustment

• A brand new save and share feature for lock settings has been added, allowing all lords to save their own lock settings in the form of code and share them with other lords.

Balance adjustment

Card

• 「Hilbert」: Effect RedesignWhen obtaining Gold: This unit gains 1 Counter.At the end of the monster’s turn: For each Counte this unit has, perform 1 Ranged Attack.

• 「Disciplined Guard」: Effect enhancedOriginal effect: When obtained: Choose 1 Defense card to gain 40 HP.Current effect: When obtained: Choose 1 Defense card to gain 60 HP.

• 「Dawnleaf」: Effect RedesignAt the end of your turn: This unit doubles its RangedATK, performs 1Ranged Attack。At the start of your turn: Pay 12 HP, Add one keyword that you do not already have.

Event

• During the Anduriel Special Event, the summoned power of Aiselia was fully awakened.

Battle

• Modified the enemy configuration in End of Winter with difficulty 10, changing the number of Priest of the End to 1.
• Delayed the entry time of each enemy at the End of Winter with Difficulty 10

BUG Fix

• Fixed several errors and omissions in the English version of certain events
• Fix issues with expressions and descriptions in several events
• Fixed the issue where special tasks were not refreshing properly.
• Fixed the issue of inconsistent descriptions for some cards
• Fixed the issue where cards could not be drawn from « Summon of Blood ».
• Fixed the issue where difficulty level 10 could not be displayed on the settlement interface.
• Fix text errors in the Golden Stone Hero Enhancement event.
• Fix the text description issue in the Anduriel Hero Enhancement Event.
• Fix the name issue in the Fate Hero Enhancement Event.
• Clarified the descriptions of conditions and rewards in some events

Mod Editor Update

• Optimized card upgrading and added a dedicated interface for card upgrading

• Added effects for card [when entering hand], [when entering discard pile], [when entering exhausted pile], [when player’s turn ends], [when monster’s turn ends], [when created during battle], [when added to deck].

• Several new modifiable card types have been added, and beta testing has begun.

• Optimized the descriptions of some Actions
• Optimized the presentation of card effects

We hope you’re having a great time playing!

Lyra Studio

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