Wretch: Divine Ascent : The Medieval Festival is here. See you next week for the new version!
The Medieval Festival is here. See you next week for the new version!
Greetings, warriors.
The Steam Medieval Festival has now begun, and Wretch: Divine Ascent is taking part in the event. The medieval theme is part of the game’s natural DNA—knights, murmillo, sword clashes—you can find us on the festival page. And while we’re here, we’d like to say: a new version is coming soon.
The ongoing community test is nearing its end. We’ve received more feedback than expected and are continuing to make adjustments. The new version is expected to officially launch next week. If there are no delays, you’ll be able to update directly on Steam without any extra steps.
While waiting for the official release, we’ve also refreshed the store page visuals.

The new version focuses on two core elements. First is the new character: Murmillo . Armed with a shield in the left hand and a diagonal blade in the right, he can switch between two combat stances. This character was released in our community test in early April, and we believe some of you have already tried him out. When the official version launches, more supporting content will be added, and the second core element—the upgrade to the skill system —will also be unlocked.
Finally, thank you again for your support and attention to Wretch: Divine Ascent . See you in the official April update!
