Jump Space

Jump Space : Hotfix 26 – v0.6.13.154

Hotfix 26 – v0.6.13.154

New Features

• Component unlocks are now shown on the jump map, so you no longer need to board a corvette to discover new components.
• Corvettes no longer provide new components. You can now only find broken components there. This is a temporary fix until the next major update.

Improvements

• Buddybot can now pick up and use existing ammo packs.
• Artifact rarity color is now displayed in their info box subheader.
• Fires not on the ship now count towards extinguish fires venture progress.
• Radioactive broken components now count towards venture progress.
• Meteor storm duration reduced from 80 to 40 seconds.
• Solar flares no longer spawn fires inside the ship while the ship is in cover.
• Improved VFX and shader warmup times on subsequent boots. (DX12)
• Key rebind saving is now deferred until the settings menu is closed, improving responsiveness.

Bug Fixes

• Fixed an issue where the heat cleared popup would not appear for clients.
• Fixed restrictions and interruptions for melee ability when using jetpack, reload, and ADS.
• Fixed crowbar and heat blade shadow mesh not appearing in third person.
• Fixed a hard crash caused by the outline system interfering with shadow culling.
• Fixed stale saved input overrides that could cause input and UI to stop working, with all UI keys displaying as ‘A’.
• Fixed scenario countdown and event boxes getting stuck on screen when performing a jump.
• Fixed loot incorrectly spawning in tutorial, lobby, and materia clouds.
• Fixed taser drone not able to target players issues.
• Fixed an issue where new component unlocks were not working correctly.
• Fixed a settings save that could cause stalls for some users.