Escape from Duckov : Patch Notes: Update 2.1.2
Patch Notes: Update 2.1.2
Updates
• Upon completing the quest “Perfect Angle”, you’ll be able to watch fireworks at Short Mountain anytime thereafter. Fireworks can be purchased from Vending Machine. Happy New Year!
• Smoke Grenade stack size increased to 5.
• Goofy Goose damage reduced by 5%, HP decreased from 600 to 550.
• Enemies in the Labyrinth no longer roll.
• LightSaber Deflect Module no longer reduces damage or armor penetration level, bullets reflected back now deal +50% damage, can penetrate one target, and always be headshot.
• Snow-bot damage reduced by approximately 25%.
• Dual bosses in Lab Area 37 damage reduced by 9.1%.
• Labyrinth Keycard price reduced from 13,500 to 8,500.
• BSG‑I & BSG‑F damage increased by 5%; BSG‑F Debuff chance increased to 66%; BSG Cluster Module range penalty reduced to 2.
• AA‑12 Fire Rate increased to 3.6.
• Recurve Bow & Tundra Recurve Bow range increased to 21.6, with corresponding arrow speed increase.
• Tundra Recurve Bow Debuff chance increased.
• Tagilla & Killa helmet movement penalties reduced.
• Killa’s helmet & armor now reduce Stamina Recovery Time (the time before stamina starts regenerating after stopping exertion).
• Tagilla’s helmet & armor now increase Heal Efficiency (more HP restored when using healing items).
• Glass material on all scopes changed to semi‑transparent.
Fixes
• Fixed a bug where shells could spawn mid‑air.
• Fixed a bug where enemies that normally don’t roll could roll after being controlled by the player (e.g., turrets).
• Fixed collision missing in Makeshift Observation Post and Villa.
• Fixed material issue on the statue in Farm Town City Hall.
• Fixed incorrect attachment slot placement for AK‑103.
• Fixed some spiders in Lab Area 37 spawning inside rocks.
• Fixed an unreachable loot spawn point in the Labyrinth.
