Adaptory : Adaptory 0.16.14 released
Adaptory 0.16.14 released
This is a small patch that fixes a handful of rare bugs, and also hopefully makes low oxygen levels more visible. (Spoilers below!)
Internal
• In the breathability overlay, very low levels of oxygen (less than 200g) are now shaded red
Balance
• Decreased the impact of « starving » buff from -50% happiness to -40% happiness
• Increased length of « visited ruins » buff (+10% happiness) for archaeologists from 0.25 days to 2 days
• Increased the maximum length of a tantrum from 0.1 days to 0.2 days
• Decreased explorer base walking speed from 4 tiles/second to 3.8 tiles/second
Fixes
• Fixed explorers occasionally getting stuck in an infinite loop if they were trying to pick up an item that had moved
• Fixed a very rare rendering crash that could occur when starting up a new game
• Fixed the gas or liquid filter dropdown not working if UI scale was set to 110% or greater
• Fixed a crash that could occur if a sad peacemaker explorer tried to write a diary entry after all explorers had died but since been revived
• Fixed a crash that could occur if an enthusiast explorer tried to write a diary entry about a second explorer death, but all other explorers had also died
• Fixed a crash that could occur if a peacemaker tried to write a diary entry about a second explorer death who was their best friend, and had since been revived
• Fixed a very rare bug where a distress beacon may have not requested any solid elements after investigation
• Fixed text clipping when selecting the « advanced research » node in the research tree
• Fixed a rare crash that could occur if a cryochamber was at x=64 or x=128
• Fixed a crash that could occur if an errand’s priority was changed but the errand was completed before the priority change took effect
• Fixed a crash when trying to load a demo save file when the distress signal had already been transmitted
