Renown : Renown – Performance Update Patch Notes
Renown – Performance Update Patch Notes
Hello Folks
From the entire RDBK Team, we hope everyone is having an awesome holiday season.
This is just a quick dev blog with our latest patch notes.
We’re effectively focusing on optimisation for FPS and fixing any of the legacy crashing bugs.
3.1.8.1 Performance changes
• Map Hierarchical Level of Detail Improvements
• Foliage Optimization
• Mesh culling
• Mesh Level of Detail changes when close up and further away
• Upscaling improvements
• Updated setting options
• Updated setting descriptions to better help players understand what the settings will change.
• Framerate stability
Developer notes: There is still more work to do for those with weaker GPU’s. But no matter the GPU everyone should notice much more stable framerates when turning or idling.
TIP: For players experiencing framerates under 60FPS, please try launching the game in DX11
TIP: If you’re loading up the game but not seeing any servers, or getting a “Connect Failed” error. Try launching the game in Administrator Mode.
From the entire RDBK team, we’d like to say a huge thank you to everyone whose given the game a shot so far or backed our work previously.
While the launch has been rough, we’re super excited about this coming year and what could happen in the future of Renown.
