Kingdom of Night

Kingdom of Night : OUT NOW! Launch Trailer & Release Notes

OUT NOW! Launch Trailer & Release Notes

We made it! Kingdom of Night is officially out now on Steam!

Perfect timing if you’ve just finished the first wave of Stranger Things Season 5 and looking for more supernatural horror in retro suburbia. The launch trailer showcases Kingdom of Night’s demon-slaying combat, class-based customization, and eerie, small-town mystery, arriving just in time for fans hungry for more otherworldly thrills.

It’s been a long road since development started in 2019, and we want to thank everyone who has supported the game along the way!

If you’re new the game, Kingdom of Night is a dark, nostalgic action-RPG set in the remote town of Miami, Arizona, where cosmic forces invade everyday teenage life. Featuring open-ended exploration, five playable classes, skill customization, tons of loot, and local co-op, the game blends dynamic action with a coming-of-age story steeped in friendship, fantasy and horror.

In the launch trailer, we showcase the most comprehensive look yet at the game’s evil-infested streets, monster lairs and story-driven encounters, setting the tone for an 80s horror adventure that fans of supernatural small-town tales will feel right at home in (we hope!)

— Release Patch Notes —

Note on Old Save Data:

The main game uses the same save file as was made in development build and demo.

If your save data or demo save is older than November 10th, it is possible that there will be bugs trying to use it with the latest build of the game, in which case you will have to make a new save. Thanks for understanding!

Spell Input System Optimization

• It is now possible to select magic spells using fewer button presses. If you enter 1 or 2 runes and the press the cast button, it will autocomplete the spell by repeating the last rune.
• For example: A becomes AAA or AB becomes ABB
• You can still enter spells by entering the full 3 rune combo, but as you get used to the game you can start using the autocomplete to select spells faster.

Boss Balancing

• We made the Werewolf boss slightly easier compared to what was in the original demo.
• The other bosses have been adjusted in various other ways in response to feedback.

Melee Target Changing

• It’s now possible to target a new enemy between melee swings. Before you couldn’t change direction until you stopped attacking completely.

Localization

Kingdom of Night is launching in English, with Traditional and Simplified Chinese coming soon. We’d love to localize the game in other languages if enough interest is shown. So please let us know!

And don’t forget to tell a friend about the game and leave a review if you like Kingdom of Night !

Thank you!