



Complete game presentation
Survival and moral choices at the toll booth
In this narrative simulation game, you play as Dewi, a pregnant woman and toll collector in the fictional country of Janapa, inspired by the Asian financial crisis of 1998. The nation is collapsing under the weight of civil unrest and crisis. Every shift, you inspect vehicles, check documents and decide who passes. The goal is not to be a hero, but to survive and protect your unborn child.

Consequences of the smallest actions
The heart of the game lies in the difficult moral decisions you must make. Will you follow all the rules or help someone in distress, risking your safety and your job? Every action – who you let pass or who you deny – has serious consequences. The visual aesthetic is clearly inspired by the 90s, using dot textures and a bluish filter to anchor the game in the atmosphere of this dark era.

Recent News
DEVLOG #09 - Lessons Learned from 'Self-Publishing'
Hello again! It’s Riris again! Hope you’re not bored of me yet, hehehe... This time, I’ll be sharing why GameChanger Studio, which usually collaborates with publishers, chose to self-publish this…
DEVLOG #08 -STRUCTURING THE NARRATIVE
⚠️ SPOILER WARNING: This devlog discusses the narrative structure, mechanics, and potential plot outcomes of the game. If you wish to experience the story without knowing these details, please read…
1998: The Toll Keeper Story
Play as a future mother, a toll operator in Janapa in 1998, a country on the verge of chaos. Navigate inspection, social tension, and difficult moral choices to ensure your survival.




